ࡱ> t  !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdfhjklmnopqrsuRoot Entry{E1DiJY@$SaveConfigData.Scene %ScriptedCustAttribDefs. eDllDirectoryP ClassDirectory3 gClassData+Configi^VideoPostQueue64SummaryInformation( 7DocumentSummaryInformation8; FileAssetMetaData3&ol  !"#$%&'()*,-./01234589:<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnpqrstuvwxyz{|}~p! Ys! Yr!t! q!! Y8 9 PCustom Attribute Container (Autodesk)7 4custattribcontainer.dlo8 9 TViewport Manager for DirectX (Autodesk)7 ,viewportmanager.gup8 z9 BChaos Corona utilities library7 2coronamaxutils2021.dlt8 f9 @Boolean Controller (Autodesk)7 boolcntrl.dlc8 h9 JRaytrace Effect Library (Autodesk)7 rayfx.dlu8 \9 (Physical Material7 .physicalmaterial.dlt8 49 OSL Map7 oslmap.dlt8 9 Classes for connecting to IMultiOutputChannel derived objects7 2multioutputchannel.dlt8 `9 <ProSound - Multitrack Audio7 prosound.dlc8 `9 DStandard Controllers (Autodesk)7 ctrl.dlc8 N9 &Sweep (Autodesk)7 "loftspline.dlm8 l9 PStandard Primitive Objects (Autodesk)7 prim.dlo8 l9 >Corona rendering core driver7 (coronamax2021.dlr8 r9 RStandard Pre-Filter Kernels (Autodesk)7 kernel.dlk8 Z9 >Scanline Renderer (Autodesk)7 rend.dlr8 Z9 <Biped Controller (Autodesk)7 biped.dlc8 b9 :People Utility (Autodesk)7 "peopleorch.dlc8 r9 PChange Reaction Controller (Autodesk)7 reactor.dlc8 d9 :ParameterEditor (Autodesk)7 $parameditor.gup8 f9 8Bitmap Proxies (Autodesk)7 (bitmapproxies.dlu8 9 dStandard Bitmap Storages and Filters (Autodesk)7 .storageandfilter.bms8 n9 FBlock Manager Utility (Autodesk)7 "acadblocks.dlu8 |9 RPropagation Manager Utility (Autodesk)7 $instancemgr.dlu8 z9 DScene Effect Manager (Autodesk)7 0sceneeffectloader.dlu!!هR~| !!$!0 ! !!` !!^!^Ofn  !FS   S"SS j#S ף<!0!arh !d !!(d>c>qD?E(?=B>(>d>cqDER* Y;B˄>R*> Y;B>˄> !,!Fp8fQX"  ! !n!Rv  !V    0 ?@ P ` >P `*   Oh+'0 PX#` t" %Hne1nKi@NJYkusovakusova@NJY11.0 ՜.+,D՜.+, P 08 @ 4 General Mesh TotalsScene TotalsExternal DependenciesObjects^ Materials& % System.Collections.Generic.List`1[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]_items_size_version  l f QAutodesk.Max.StateSets, Version=23.3.2.3508, Culture=neutral, PublicKeyToken=null$Autodesk.Max.StateSets.Entities.RootchildrenAddCustomcustomAttributes collapsedSystem.Collections.Generic.List`1[[Autodesk.Max.StateSets.Entities.Entity, Autodesk.Max.StateSets, Version=23.3.2.3508, Culture=neutral, PublicKeyToken=null]]  System.Collections.Generic.List`1[[Autodesk.Max.StateSets.Entities.Entity, Autodesk.Max.StateSets, Version=23.3.2.3508, Culture=neutral, PublicKeyToken=null]]_items_size_version(Autodesk.Max.StateSets.Entities.Entity[] &Autodesk.Max.StateSets.Entities.Entity  0Autodesk.Max.StateSets.Entities.StateSets.MasterchildrenAddCustomcustomAttributes collapsedcurrentStateIdcompositorLinkFilePathrenderOutputFilePatterncompositorLinkGlobalScaleSystem.Collections.Generic.List`1[[Autodesk.Max.StateSets.Entities.Entity, Autodesk.Max.StateSets, Version=23.3.2.3508, Culture=neutral, PublicKeyToken=null]]   VC:\Users\kusova\Documents\3ds Max 2020\renderoutput\\_output.tga? &Autodesk.Max.StateSets.Entities.Entity  NSystem.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 2Autodesk.Max.StateSets.Entities.StateSets.StateSet childrenAddCustomcustomAttributes collapsednameidactive renderablebitmapConnectionHandlesisObjectStateSetpreviousHiddenStates targetViewIdsisLockingAnimationSystem.Collections.Generic.Dictionary`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Collections.Generic.Dictionary`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Collections.Generic.Dictionary`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Autodesk.Max.StateSets.Entities.StateSets.StateSet+StateSetRenderPath, Autodesk.Max.StateSets, Version=23.3.2.3508, Culture=neutral, PublicKeyToken=null]]System.Collections.Generic.HashSet`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]   Objects   System.Collections.Generic.Dictionary`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]VersionComparerHashSizeSystem.Collections.Generic.GenericEqualityComparer`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]  System.Collections.Generic.Dictionary`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Autodesk.Max.StateSets.Entities.StateSets.StateSet+StateSetRenderPath, Autodesk.Max.StateSets, Version=23.3.2.3508, Culture=neutral, PublicKeyToken=null]]VersionComparerHashSizeSystem.Collections.Generic.GenericEqualityComparer`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] System.Collections.Generic.HashSet`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]VersionComparerCapacitySystem.Collections.Generic.GenericEqualityComparer`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] System.Collections.Generic.GenericEqualityComparer`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Collections.Generic.GenericEqualityComparer`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] 54 K .0 @ P Z s]8d`9Y S4 K ..(Custom_Attributes54 K .0 @ P  <)Z B0`9Y@@@ @ %4 K . 54 K .0 @ P s 5 K . Dm !eI?I?I?!fgff?gff?gff?!g???!i???!j???!k???y?z?{??~@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@"?#?%?$?&?'?(?)?+?,?-?.?/??eH@?!?????@@0?!3?21@@6?54@@:;<>! B!?33>L>?@@@@??@@?@ "  14:4 K .!  n:@Material #34@  @ 0@? B]b6! B!?33>L>?@@@@??@@?@ "  14u4 K .!  N@03 - Default@  @ 0@? <)Z B0`9Y@@@ @ %4 K . 54 K .0 @ P s 5 K . Dm!ep?p?p?!f???!g???!i???!j???!k???y?z{?~@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@"?#?%?$?&?'?(?)?+?,?-?.?/???\?\?!?????@@0?!3?21@@6?54@@:;<>! B!?33>L>?@@@@??@@?@ "  14O4 K .!  (@ 01 - Default1@  @ 0@? B]b6?2%3????4D6 E<%=N?N?N??>?@@AB?d@e@f@g@h@i@j@k@l@m@n@o@p@q@r@s@t@u@v@w@x@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@>>? :efghijklm n o p q rstuvwx !y5 K .'q\% A%0 02%3%4%0 5% 0r5 K .'qd%%0 02%3%4%0 5% 0ry5 K .'q\% =%0 02%3%4%0 5% 0ry5 K .'q\% @%0 02%3%4%0 5% 0ry5 K .'q\% B%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ?%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ?%0 02%3%4%0 5% 0ry5 K .'q\% A%0 02%3%4%0 5% 0ry5 K .'q\% @%0 02%3%4%0 5% 0ry5 K .'q\% A%0 02%3%4%0 5% 0ry5 K .'q\% A%0 02%3%4%0 5% 0rQ5 K .0 ?%0 05% Q5 K .0 %0 05% Q5 K .0 ?%0 05% Q5 K .0 ?%0 05% Q5 K .0 ?%0 05% Q5 K .0 ?%0 05% Q5 K .0 ?%0 05% Q5 K .0 ?%0 05% y5 K .'q\% L=%0 02%3%4%0 5% 0r M4 ^ !"#$%&'()*+,-K . "f                                                      ! 4 .K . 4 /K . 4 /K . 4 01K .!  v@04 - Default@ @ @ 0@? B8zfE0B B B <)Z B0`9Y4@@@ @ %4 3K . 54 4K .0 9@ P & 5 K .  ^9@@?%},?I???? ?@% ????  @ L=?@?@@%???? #?$@"@!p?%@(%)????* A+?%,??>?2%3????4D6 E<?%=N?N?N??>)\=?@@?A?B?d@e@f@g@h@i@j@k@l@m@n@o@p@q@r@s@t@u@v@w@x@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@>>? :efghijklm n o p q rstuvwx ! 4 /K . 4 /K . 4 678K .!  5v@05 - Default@ @ @ 0@? B8zfE0B B B <)Z B0`9Y;@@@ @ %4 :K . 54 ;K .0 @@ P & 5 K .  ^@@?%i?i?k???\?@?% ????  @ L=?@?@@%???? #?$@"@!\?%@(%)????* A+?%,??>?2%3????4D6 E<%=N?N?N??>?@@AB?d@e@f@g@h@i@j@k@l@m@n@o@p@q@r@s@t@u@v@w@x@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@>>? :efghijklm n o p q rstuvwx ! 4 /K . 4 /K . 4 =>?K .!  <v@06 - Default@ @ @ 0@? B8zfE0B B B <)Z B0`9YB@@@ @ %4 AK . 54 BK .0 G@ P & 5 K .  ^G@?%??@% ????  @ >?@?@@?%P?d?m?? #$@"@!?%@(%)????* A+?%,??>?2%3????4D6 E<%=????>=?@@?A?B?d@e@f@g@h@i@j@k@l@m@n@o@p@q@r@s@t@u@v@w@x@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@=>? :efghijklm n o p q rstuvwx ! 4 /K . 4 /K . 4 DEFK .!  Ct@Solid Glass@ @ @ 0@? B8zfE0B B B <)Z B0`9YI@@@ @ %4 HK . 54 IK .0 N@ P & 5 K .  ^N@?%R u?R u?R u???R>@% ???? ? @ L>?@?@@%???? #?$@"@!33?%@(%)????* A+?%,??>?2%3????4D6 E<?%=????>=?@@?A?B?d@e@f@g@h@i@j@k@l@m@n@o@p@q@r@s@t@u@v@w@x@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@>>? :efghijklm n o p q rstuvwx ! 4 /K . 4 /K . 4 KLMK .!  Jl@Ceramic@ @ @ 0@? B8zfE0B B B <)Z B0`9YP@@@ @ %4 OK . 54 PK .0 U@ P & 5 K .  ^U@333?%?EN>EN>???@% ????  @ L=?@?@@%???? #?$@"@!p?%@(%)????* A+?%,??>?2%3????4D6 E<%=N?N?N??>?@@AB?d@e@f@g@h@i@j@k@l@m@n@o@p@q@r@s@t@u@v@w@x@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@>>? :efghijklm n o p q rstuvwx ! 4 /K . 4 /K . 4 RSTK .!  Qr@Wall Paint@ @ @ 0@? B8zfE0B B B <)Z B0`9YW@@@ @ %4 VK . 54 WK .0 \@ P & 5 K .  ^\@?%Vm?t3?$???@?% ????  @ L=?@?@@%???? #?$@"@!\?%@(%)????* A+?%,??>?2%3????4D6 E<%=N?N?N??>?@@AB?d@e@f@g@h@i@j@k@l@m@n@o@p@q@r@s@t@u@v@w@x@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@>>? :efghijklm n o p q rstuvwx ! 4 /K . 4 /K . 4 YZ[K .!  Xh@Metal@ @ @ 0@? B8zfE0B B B <)Z B0`9Y^@@@ @ %4 ]K . 54 ^K .0 @ P   9Yq @^$4$&Mq{v@h// Greater than // GreaterThan.osl, by Zap Andersson // Modified: 2019-11-26 // Copyright 2019 Autodesk Inc, All rights reserved. This file is licensed under Apache 2.0 license // https://github.com/ADN-DevTech/3dsMax-OSL-Shaders/blob/master/LICENSE.txt shader GreaterThan [[ string help = "Simpler comparision shader that just returns two different colors for value being creater than (or not)", string label= "Greater Than", string category = "Switchers" ]] ( float A = 0.0 [[ string label = "Input A" ]], float B = 0.0 [[ string label = "Input B" ]], color Greater= color(0.0,1.0,0.0) [[ string label = "Result if A > B" ]], color Else = color(1.0,0.0,0.0) [[ string label = "Result if not" ]], output color Out = 0.0, output float Float = 0.0, ) { if (A > B) Out = Greater; else Out = Else; // Float output is just the average Float = (Out[0]+Out[1]+Out[2])/3.0; } @@ i=  9Yc @hH-(aDݡX8*2<@<// Tiles, Bricks and other Patterns // SimpleTiles.osl, by Zap Andersson // Modified: 2019-11-25 // Copyright 2019 Autodesk Inc, All rights reserved. This file is licensed under Apache 2.0 license // https://github.com/ADN-DevTech/3dsMax-OSL-Shaders/blob/master/LICENSE.txt #define PARAM lookup,fluvw+point(xx,0,0),GapWidth*0.05,Tiling,Edge*0.1,Bump,HitIdx // Do a single rectangle int doRect(float loX, float hiX, float loY, float hiY, int Tile, int InIdx, float Radius, // Layout of these match the PARAM macro above point uvw, point baseuvw, float GapWidth, vector Tiling, float Edge, output float Bump, output int Index ) { float x = uvw[0] / Tiling[0], y = uvw[1] / Tiling[1]; float lox = loX / Tiling[0]; float hix = hiX / Tiling[0]; float loy = loY / Tiling[1]; float hiy = hiY / Tiling[1]; // First quick rejection when being outside the rectangle if (x < lox + GapWidth || x > hix - GapWidth || y < loy + GapWidth || y > hiy - GapWidth) return 0; // Turn coordinate into circle float gwr = GapWidth + Radius; float lx = x - (lox + gwr); float ly = y - (loy + gwr); float hx = x - (hix - gwr); float hy = y - (hiy - gwr); // Now compute special-circle-coordinate // which is really the edges around the rectangle vector dp = vector(lx<0?lx:(hx>0?hx:0.0), ly<0?ly:(hy>0.0?hy:0.0), 0.0); float d = length(dp); // Outside the radius - we missed if (d > Radius) return 0; // Inside? Compute the bump as a Smoothstep if (Radius > Edge) Bump = 1.0 - smoothstep(Radius-Edge, Radius+Edge, d); else { // If there is an Edge but the radius is smaller, we // need to compute the bump differently... float lx = x - (lox + GapWidth); float ly = y - (loy + GapWidth); float hx = x - (hix - GapWidth); float hy = y - (hiy - GapWidth); Bump = smoothstep(-Edge, Edge, lx); Bump *= smoothstep(-Edge, Edge, -hx); Bump *= smoothstep(-Edge, Edge, ly); Bump *= smoothstep(-Edge, Edge, -hy); } // Set index to inIdx Index = InIdx; // Return the tile ID we are in return Tile; } shader SimpleTiles [[ string help = "<font size=+1><b>Simple Tiles</b></font><br>" "Allows various kinds of Tiling. The Tiling Offset<br>" "modifies the base parameter of the tiling layout,<br>" "and can generate different effects. ", string category = "Textures", string label = "Simple Tiles" ]] ( // Inputs point UVW = point(u,v,0), float Scale = 1.0 [[ float min=0.000001, float max=1000000.0 ]], int TileMode = 0 [[ string widget = "mapper", string label = "Tiling Mode", string options = "Checker Tiles:1" "|Running/Stack Bond:0" "|English Bond:2" "|Fine Running/Stack Bond:3" "|Twist Box:4", string help="Choose the kind of tile pattern to use. " "The 'TilingOffset' parameter adjusts the " "appearance of the tiles." ]], float U_Count = 2.0 [[ string label = "Tiles in U", float min=0.000001, float max=1000000.0 ]], float V_Count = 2.0 [[ string label = "Tiles in V", float min=0.000001, float max=1000000.0 ]], float TilingOffset = 0.5 [[ string label = "Tiling Offset", float min=0.0, float max=1.0, string help = "An adjustable parameter which changes " "the appearance of the tiling. Does different things " "for different Tiling Modes" ]], float GapWidth = 0.1 [[ string label = "Gap Width", string help = "The width of the gap between tiles", float min=0.0, float max=10.0 ]], float Radius = 0.2 [[ string label = "Corner Roundness", string help = "Adds fillet radius to the corner of the tiles", float min=0.0, float max=10.0 ]], float Edge = 0.1 [[ string label = "Edge Width (for Bump)", string help = "The width of a (slightly beveled) fake 'Edge' " "to give the tile a more realistic appearance", float min=0.0, float max=10.0 ]], float EdgeBump = 1.0 [[ float min=-10.0, float max=10.0, string help = "The amount of Edge bump effect" ]], float ColorBump = 0.0 [[ float min=-10.0, float max=10.0, string help = "Adds some contribution of the color " "settings to the Bump output" ]], color GapColor = 0.2 [[ string label = "Gap Color", string help = "The color of the gap between tiles" ]], color TileColor1 = 0.4 [[ string label = "Tile Color 1", string help = "First Tile Color" ]], color TileColor2 = 0.5 [[ string label = "Tile Color 2", string help = "Second Tile Color" ]], color TileColor3 = 0.6 [[ string label = "Tile Color 3", string help = "Third Tile Color. Not all Tiling Modes use this." ]], // Outputs output color Col = 0.0, output float Bump = 0.0, output int Tile = 0, output int TileIdx = 0, output int Index = 0 ) { int Overlap = 1; vector Tiling = vector(U_Count, V_Count, 0.0); Col = GapColor; point uvw = UVW * Tiling / Scale; float to = TilingOffset; float to2 = to*0.5; float Roundness = Radius / 10.0; // Floor of UVW point fluvw = floor(uvw); // Fractional UVW point fruvw = uvw - fluvw; // Loop over neighbours for (int xx = -Overlap; xx <= 0; xx++) { point lookup = uvw - fluvw - point(xx,0,0); int HitIdx = 0; // Running Bond if (TileMode == 0) { if (Tile == 0) Tile = doRect(0.0 ,1.0, 0.0, 0.5, 1, 1, Roundness, PARAM); if (Tile == 0) Tile = doRect(to, to+1.0, 0.5, 1.0, 2, 2, Roundness, PARAM); } // Stack Bond if (TileMode == 1) { if (Tile == 0) Tile = doRect(0.0 ,0.5, 0.0, 0.5, 1, 1, Roundness, PARAM); if (Tile == 0) Tile = doRect(0.0, 0.5, 0.5, 1.0, 2, 2, Roundness, PARAM); if (Tile == 0) Tile = doRect(0.5 ,1.0, 0.0, 0.5, 2, 3, Roundness, PARAM); if (Tile == 0) Tile = doRect(0.5, 1.0, 0.5, 1.0, 1, 4, Roundness, PARAM); } // English Bond if (TileMode == 2) { if (Tile == 0) Tile = doRect(0.0 ,1.0, 0.0, 0.5, 1, 1, Roundness, PARAM); if (Tile == 0) Tile = doRect(0.0+to2, 0.5+to2, 0.5, 1.0, 2, 2, Roundness, PARAM); if (Tile == 0) Tile = doRect(0.5+to2, 1.0+to2, 0.5, 1.0, 2, 3, Roundness, PARAM); } // Fine Running Bond if (TileMode == 3) { if (Tile == 0) Tile = doRect(0.0 ,1.0, 0.0, 0.5, 1, 1, Roundness, PARAM); if (Tile == 0) Tile = doRect(0.0+to, 0.5+to, 0.5, 0.75, 2, 2, Roundness, PARAM); if (Tile == 0) Tile = doRect(0.5+to, 1.0+to, 0.5, 0.75, 2, 3, Roundness, PARAM); if (Tile == 0) Tile = doRect(0.0+to2, 0.5+to2, 0.75, 1.0, 3, 4, Roundness, PARAM); if (Tile == 0) Tile = doRect(0.5+to2, 1.0+to2, 0.75, 1.0, 3, 5, Roundness, PARAM); } // Twist Box if (TileMode == 4) { if (Tile == 0) Tile = doRect(0.0, 1.0-to2, 0.0, to2, 1, 1, Roundness, PARAM); if (Tile == 0) Tile = doRect(to2, 1.0, 1.0-to2, 1.0, 1, 2, Roundness, PARAM); if (Tile == 0) Tile = doRect(0.0, to2, to2, 1.0, 2, 3, Roundness, PARAM); if (Tile == 0) Tile = doRect(1.0-to2, 1.0, 0.0, 1.0-to2, 2, 4, Roundness, PARAM); if (Tile == 0) Tile = doRect(to2, 1.0-to2, to2, 1.0-to2, 3, 5, Roundness, PARAM); } if (HitIdx > 0) { TileIdx = HitIdx; Index = HitIdx + int((float)cellnoise(fluvw+point(xx,0,0)) * 1024.0); } } if (Tile == 1) Col = TileColor1; if (Tile == 2) Col = TileColor2; if (Tile == 3) Col = TileColor3; Bump *= EdgeBump; Bump += dot(0.3333, Col) * ColorBump; } @@ r5 K .  9Yc ?  @ @ ? u= = = ? %  E=E=E=?%  E??>?%  E??>?% ????H@H@H@H@H@H@H@H@H@H@H@H@ H@!H@"H@ ^   ! " 4 abK .@B@Map #9@  @ 0@?@~ @ N@ Ye 9Ye@c@ K4 cdK .@@  @ 0@?  9Yo @z!Ii;)=@// Multiplies two colors // ColorMul.osl, by Zap Andersson // Modified: 2019-11-22 // Copyright 2019 Autodesk Inc, All rights reserved. This file is licensed under Apache 2.0 license // https://github.com/ADN-DevTech/3dsMax-OSL-Shaders/blob/master/LICENSE.txt shader ColorMul [[ string help = "Multiplies two colors", string label= "Multiply (color)", string category = "Math Color" ]] ( color A = 0.5, color B = 0.5, int Clamp = 0 [[ string widget="checkBox", string label = "Clamp Result" ]], output color Out = 0.0, ) { Out = A * B; if (Clamp) Out = clamp(Out, 0.0, 1.0); } @@   9Yk @vحQMćqiq @X // Index based Randomizer // IdxRndCol.osl, by Zap Andersson // Modified: 2020-06-12 // Copyright 2019 Autodesk Inc, All rights reserved. This file is licensed under Apache 2.0 license // https://github.com/ADN-DevTech/3dsMax-OSL-Shaders/blob/master/LICENSE.txt shader IdxRndCol [[ string help = "Return a randomized color based on an input integer index", string category = "Math Color", string label = "Random by Index (color)", string version = "2.0" ]] ( int Idx = 0, int Seed = 1, color Min = 0.0, color Max = 1.0, int PerComponent = 0 [[ string widget = "checkBox", int connectable = 0, string label = "Randomize Per Component.", string help = "When on, randomizes each R, G and B component individually. " "When off, interpolates between the Min and Max colors as a whole." ]], output color Out = 0.0 ) { // abs() to deal w. the versioning issue w. negative cellnoise values if (PerComponent) { Out = mix(Min, Max, noise("cell", vector(abs(Idx), abs(Seed), 10))); } else { float ratio = noise("cell", vector(abs(Idx), abs(Seed), 10)); Out = mix(Min, Max, ratio); } } @@ e 9Yi@c@ K4 chK .@@  @ 0@?X5 iK .  9Y k  % EN?EN?EN??% ???? H@H@H@ H@   4 gjK .@D@Map #15@  @ 0@?@&@ N@ Ye 9Ym@c@ K4 clK .@@  @ 0@? 4 kmK .  9Yo% ????% ???? H@H@H@  4 fnK .@D@Map #16@  @ 0@?@@ N@ YC4 eoK .  9Yq  % >>>?% k=o=o=?H@H@H@ H@   4 `pK .@D@Map #17@  @ 0@?@&@ N@ Ye 9Ys@q@ K4 qrK .@@  @ 0@?  9Yx @^$4$&Mq{v@h// Greater than // GreaterThan.osl, by Zap Andersson // Modified: 2019-11-26 // Copyright 2019 Autodesk Inc, All rights reserved. This file is licensed under Apache 2.0 license // https://github.com/ADN-DevTech/3dsMax-OSL-Shaders/blob/master/LICENSE.txt shader GreaterThan [[ string help = "Simpler comparision shader that just returns two different colors for value being creater than (or not)", string label= "Greater Than", string category = "Switchers" ]] ( float A = 0.0 [[ string label = "Input A" ]], float B = 0.0 [[ string label = "Input B" ]], color Greater= color(0.0,1.0,0.0) [[ string label = "Result if A > B" ]], color Else = color(1.0,0.0,0.0) [[ string label = "Result if not" ]], output color Out = 0.0, output float Float = 0.0, ) { if (A > B) Out = Greater; else Out = Else; // Float output is just the average Float = (Out[0]+Out[1]+Out[2])/3.0; } @@ e 9Yv@c@ K4 cuK .@@  @ 0@??5 vK .  9Yx  % >>>?% ? Q|? Q|??H@H@H@ H@   4 twK .@D@Map #14@  @ 0@?@&@ N@ Ye 9Yz@x@ K4 xyK .@@  @ 0@?e 9Y|@c@ K4 c{K .@@  @ 0@?> 5 "sz|K .  ^@?%?????L>@% ????  @ L=?@?@@%???? #$@"@!\?%@(%)????* A+?%,??>?2%3????4D6 E<%=????>?@@?A?B\?d@e@f@g@h@i@j@k@l@m@n@o@p@q@r@s@t@u@v@w@x@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@>>? :efghijklm n o p q rstuvwx ! 4 /K . 4 /K . 4 }~K .!  _v@11 - Default@ @ @ 0@? B8zfE0B B B <)Z B0`9Y@@@ @ %4 K . 54 K .0 @ P & 5 K .  ^@?%#???>@?% ==>?  @ L=?G??@@%???? #?$@"@!\?%@(%)????* A+?%,??>?2%3????4D6 E<?%=N?N?N??>=?@@AB?d@e@f@g@h@i@j@k@l@m@n@o@p@q@r@s@t@u@v@w@x@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@>>? :efghijklm n o p q rstuvwx ! 4 /K . 4 /K . 4 K .!  z@"12 - Car Paint@ @ @ 0@? B8zfE0B B B <)Z B0`9Y@@@ @ %4 K . 54 K .0 @ P U  9Y @K9JʔO|@// Interpolates two colors based on a third // Interpolate.osl, by Zap Andersson // Modified: 2019-11-22 // Copyright 2019 Autodesk Inc, All rights reserved. This file is licensed under Apache 2.0 license // https://github.com/ADN-DevTech/3dsMax-OSL-Shaders/blob/master/LICENSE.txt shader Interpolate [[ string help = "Interpolates two colors based on a third", string label = "Interpolate (color)", string category = "Math Color" ]] ( color Input = 0.0, color Min = 0.0, color Max = 1.0, output color Out = 0.0 ) { Out = mix(Min, Max, Input); } @@   9Y @t,A۬m/@// General Noise Shader, returning a float (1D) // Noise.osl by Zap Andersson // Modified: 2019-11-26 // Copyright 2019 Autodesk Inc, All rights reserved. This file is licensed under Apache 2.0 license // https://github.com/ADN-DevTech/3dsMax-OSL-Shaders/blob/master/LICENSE.txt shader Noise [[ string help="A shader for generating more advanced noise" ]] ( point UVW = transform("object", P) [[ string help = "The UVW coordinate to use. When not connected, defaults to Object space" ]], float Scale = 25.0, string Type = "uperlin" [[ string widget= "popup", string help = "Use perlin, uperlin, cell, hash, simplex or gabor", string options="perlin|uperlin|cell|hash|simplex|gabor" ]], int Octaves = 4 [[ string help = "Hos many layers of noise are mixed together" ]], float Lacunarity = 2.0 [[ string help = "How much the 'frequency' of the noise changes per layer" ]], float Gain = 0.5 [[ string help = "How much the amplitude of the noise changes per layer. Higher numbers means higher noise frequencies have more effect." ]], int StepFunction = 1 [[ string widget= "checkBox", string label = "Step Function", string help = "Enables a per-layer smoothstep curve in the noise, allowing you to increase the 'contrast' of the noise" ]], float LowStep = 0.5 [[ string help = "Low threshold of the smoothstep function.", string label = "Low Step", float min = -1.0, float max = 1.0 ]], float HiStep = 0.8 [[ string help = "High threshold of the smoothstep function.", string label = "High Step", float min = -1.0, float max = 1.0 ]], int Normalize = 1 [[ string widget= "checkBox", string help = "If the noise is auto-normalized to Amplitude or not." ]], float Amplitude = 1.0 [[ string help = "The amplitude of the noise." ]], float Phase = 0.0 [[ string help = "The 'Phase' is just a 4th coordinate of the noise, can be used to allow it to evolve over time, for example." ]], output float Out = 0, ) { point pnt = UVW / Scale; float sum = 0; float curFreq = 1.0; float curAmp = Amplitude; // Loop over number of octaves for (int i = 0; i < Octaves; i++) { // Compute a noise value float ns = noise(Type, pnt * curFreq, Phase + i); if (StepFunction) ns = smoothstep(LowStep, HiStep, ns); // Add our result to the output Out += ns * curAmp; // Add the amplitude to the normalizing sum sum += curAmp; // Step up frequency and amplitude curFreq *= Lacunarity; curAmp *= Gain; } if (Normalize) Out /= sum / Amplitude; } @@   9Y @<*{gDRN@f// An UVW coordinate tranfrormation tool // UVWTransform.osl by Zap Andersson // Modified: 2019-11-27 // Copyright 2019 Autodesk Inc, All rights reserved. This file is licensed under Apache 2.0 license // https://github.com/ADN-DevTech/3dsMax-OSL-Shaders/blob/master/LICENSE.txt shader UVWTransform [[ string help = "UVW Transformation shader. Can scale,<br>" "tile and rotate UVW coordinates.", string label = "UVW Transform", string category = "UVW Coordinates", string version = "2.0" ]] ( point Input = point(u, v, 0) [[ string label = "Input (UVW)", string help="Connect your UVW generator here, for example <b>UVW Channel</b> or <b>UVW Object Space</b>.<br/>" "If not connected, the default UV channel (Map Channel 1) is used" ]], float Scale = 1.0 [[ string help="The overall Scale. Larger number = bigger." ]], vector Tiling = 1.0 [[ string help="A per-axis dividing scale, to subdivide the values. Larger number = smaller." ]], vector Offset = 0.0 [[ string help="Moves the UVW coordinates around" ]], int Wrap = 0 [[ string widget = "checkBox", int connectable = 0, string help = "Wrap the resulting coordinates in a 0-1 range" ]], // Real world parameters int RealWorld = 0 [[ string widget = "checkBox", int connectable = 0, string help = "Enable Real-World Scaling" ]], float RealWidth = 0.2 [[ int worldunits=1, string help = "Real Width of one unit of texture space" ]], float RealHeight = 0.2 [[ int worldunits=1, string help = "Real Height of one unit of texture space" ]], float Rotate = 0.0 [[ string help="A rotation angle in <i>degrees</i>." ]],, point RotCenter = point(0.5,0.5,0) [[ string label = "Rotation Center", string help = "The center of rotation in UVW space" ]], vector RotAxis = vector(0.0,0.0,1.0) [[ string label = "Rotation Axis", string help = "An axis around which the rotation occurs." ]], output point UVW = 0 ) { vector worldScale = 1.0; if (RealWorld) worldScale = vector(RealWidth, RealHeight, 1.0); UVW = rotate(Input - Offset, radians(Rotate), RotCenter, RotCenter + RotAxis) * Tiling / worldScale / Scale; if (Wrap) UVW -= floor(UVW); } @@ \5 K .  9Y ?! ?BB!    HC HC !  ??!  ? H@ H@H@H@H@H@H@H@H@ :  4 K .@B@Map #5@  @ 0@?@N@ N@ Y5  K .  9Y ?)@uperlin  @ ?  ? L?   ?  H@H@H@H@H@H@H@H@H@H@H@H@ L    4 K .@B@Map #4@  @ 0@?@f @ N@ Y4 K .  9Y% ?% tc?tc?tc??% ????H@H@H@  4 K .@B@Map #6@  @ 0@?@@ N@ Y6 5 K .  ^@?%?????^M>@?% ????  @ >?@ ף=@@%? A#?$@"@!ff?%@(%)H?Un???*@+?%,??>?2%3????4D6 E<%=????>?@@?A?B?d@e@f@g@h@i@j@k@l@m@n@o@p@q@r@s@t@u@v@w@x@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ף<>? :efghijklm n o p q rstuvwx ! 4 /K . 4 /K . 4 K .!  @013 - Brushed Metal #2@ @ @ 0@? B8zfE0B B B <)Z B0`9Y@@@ @ %4 K . 54 K .0 @ P & 5 K .  ^@?%i?i?k???z>@?% ????  @ L=?@?@@%???? #?$@"@!\?%@(%)????* A+?%,??>?2%3????4D6 E<%=N?N?N??>?@@AB?d@e@f@g@h@i@j@k@l@m@n@o@p@q@r@s@t@u@v@w@x@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@>>? :efghijklm n o p q rstuvwx ! 4 /K . 4 /K . 4 K .!  @214 - Polished Aluminum@ @ @ 0@? B8zfE0B B B <)Z B0`9Y@@@ @ %4 K . 54 K .0 @ P & 5 K .  ^@?%+;?ݘ'????O >@% ????  @ L>?@?@@%???? #?$@"@!33?%@(%)????* A+?%,??>?2%3????4D6 E<%=????>=?@@?A?B?d@e@f@g@h@i@j@k@l@m@n@o@p@q@r@s@t@u@v@w@x@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@>>? :efghijklm n o p q rstuvwx ! 4 /K . 4 /K . 4 K .!  @,15 - Glossy Plastic@ @ @ 0@? B8zfE0B B B <)Z B0`9Y@@@ @ %4 K . 54 K .0 @ P & 5 K .  ^@?%+;?ݘ'???? ?@% ????  @ L>?@?@@%???? #?$@"@!33?%@(%)????* A+?%,??>?2%3????4D6 E<%=????>=?@@?A?B?d@e@f@g@h@i@j@k@l@m@n@o@p@q@r@s@t@u@v@w@x@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@>>? :efghijklm n o p q rstuvwx ! 4 /K . 4 /K . 4 K .!  @*16 - Matte Plastic@ @ @ 0@? B8zfE0B B B <)Z B0`9Y@@@ @ %4 K . 54 K .0 @ P U  9Y @K9JʔO|@// Interpolates two colors based on a third // Interpolate.osl, by Zap Andersson // Modified: 2019-11-22 // Copyright 2019 Autodesk Inc, All rights reserved. This file is licensed under Apache 2.0 license // https://github.com/ADN-DevTech/3dsMax-OSL-Shaders/blob/master/LICENSE.txt shader Interpolate [[ string help = "Interpolates two colors based on a third", string label = "Interpolate (color)", string category = "Math Color" ]] ( color Input = 0.0, color Min = 0.0, color Max = 1.0, output color Out = 0.0 ) { Out = mix(Min, Max, Input); } @@   9Y @t,A۬m/@// General Noise Shader, returning a float (1D) // Noise.osl by Zap Andersson // Modified: 2019-11-26 // Copyright 2019 Autodesk Inc, All rights reserved. This file is licensed under Apache 2.0 license // https://github.com/ADN-DevTech/3dsMax-OSL-Shaders/blob/master/LICENSE.txt shader Noise [[ string help="A shader for generating more advanced noise" ]] ( point UVW = transform("object", P) [[ string help = "The UVW coordinate to use. When not connected, defaults to Object space" ]], float Scale = 25.0, string Type = "uperlin" [[ string widget= "popup", string help = "Use perlin, uperlin, cell, hash, simplex or gabor", string options="perlin|uperlin|cell|hash|simplex|gabor" ]], int Octaves = 4 [[ string help = "Hos many layers of noise are mixed together" ]], float Lacunarity = 2.0 [[ string help = "How much the 'frequency' of the noise changes per layer" ]], float Gain = 0.5 [[ string help = "How much the amplitude of the noise changes per layer. Higher numbers means higher noise frequencies have more effect." ]], int StepFunction = 1 [[ string widget= "checkBox", string label = "Step Function", string help = "Enables a per-layer smoothstep curve in the noise, allowing you to increase the 'contrast' of the noise" ]], float LowStep = 0.5 [[ string help = "Low threshold of the smoothstep function.", string label = "Low Step", float min = -1.0, float max = 1.0 ]], float HiStep = 0.8 [[ string help = "High threshold of the smoothstep function.", string label = "High Step", float min = -1.0, float max = 1.0 ]], int Normalize = 1 [[ string widget= "checkBox", string help = "If the noise is auto-normalized to Amplitude or not." ]], float Amplitude = 1.0 [[ string help = "The amplitude of the noise." ]], float Phase = 0.0 [[ string help = "The 'Phase' is just a 4th coordinate of the noise, can be used to allow it to evolve over time, for example." ]], output float Out = 0, ) { point pnt = UVW / Scale; float sum = 0; float curFreq = 1.0; float curAmp = Amplitude; // Loop over number of octaves for (int i = 0; i < Octaves; i++) { // Compute a noise value float ns = noise(Type, pnt * curFreq, Phase + i); if (StepFunction) ns = smoothstep(LowStep, HiStep, ns); // Add our result to the output Out += ns * curAmp; // Add the amplitude to the normalizing sum sum += curAmp; // Step up frequency and amplitude curFreq *= Lacunarity; curAmp *= Gain; } if (Normalize) Out /= sum / Amplitude; } @@ 5 K .  9Y A)@uperlin  @ ?  ? L?   ?  H@H@H@H@H@H@H@H@H@H@H@H@ L    4 K .@B@Map #7@  @ 0@?@f @ N@ Y4 K .  9Y% ?% }>}>}>?% .m?.m?.m??H@H@H@  4 K .@B@Map #8@  @ 0@?@@ N@ Y. 5 K .  ^@?%RY?>>??33>@?% ????  @ L=?@?@@%???? #?$@"@!\?%@(%)????* A+?%,??>?2%3????4D6 E<%=????>Q>?@@?A= ?B?d@e@f@g@h@i@j@k@l@m@n@o@p@q@r@s@t@u@v@w@x@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@>>? :efghijklm n o p q rstuvwx ! 4 /K . 4 /K . 4 K .!  @*17 - Old Copper #1@ @ @ 0@? B8zfE0B B B <)Z B0`9Y@@@ @ %4 K . 54 K .0 @ P & 5 K .  ^@?%L=L=L=?>4g!?@% ???? ? @ >?@?@@%???? #?$@"@!\?%@(%)????* A+?%,??>?2%3????4D6 E<%=????>=?@@?A?B?d@e@f@g@h@i@j@k@l@m@n@o@p@q@r@s@t@u@v@w@x@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@>>? :efghijklm n o p q rstuvwx ! 4 /K . 4 /K . 4 K .!  t@18 - Rubber@ @ @ 0@? B8zfE0B B B <)Z B0`9Y@@@ @ %4 K . 54 K .0 @ P & 5 K .  ^@?%??@% ????  @ >?@?@@?%Ԭ`?KGv??? #$@"@!?%@(%)????* A+?%,??>?2%3????4D6 E<%=????>=?@@?A?B?d@e@f@g@h@i@j@k@l@m@n@o@p@q@r@s@t@u@v@w@x@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@=>? :efghijklm n o p q rstuvwx ! 4 /K . 4 /K . 4 K .!  @219 - Glass (Thin wall)@ @ @ 0@? B8zfE0B B B <)Z B0`9Y@@@ @ %4 K . 54 K .0 @ P & 5 K .  ^@?%i?i?k???z>@?% ????  @ L=?@?@@%???? #?$@"@!\?%@(%)????* A+?%,??>?2%3????4D6 E<%=N?N?N??>?@@AB?d@e@f@g@h@i@j@k@l@m@n@o@p@q@r@s@t@u@v@w@x@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@>>? :efghijklm n o p q rstuvwx ! 4 /K . 4 /K . 4 K .!  @220 - Polished Aluminum@ @ @ 0@? B8zfE0B B B <)Z B0`9Y@@@ @ %4 K . 54 K .0 @ P & 5 K .  ^@?%?????@% ????  @ L=?@?@@%???? #$@"@!\?%@(%)????* A+?%,??>?2%3????4D6 E<%=????>?@@?A?B\?d@e@f@g@h@i@j@k@l@m@n@o@p@q@r@s@t@u@v@w@x@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@>>? :efghijklm n o p q rstuvwx ! 4 /K . 4 /K . 4 K .!  v@21 - Default@ @ @ 0@? B8zfE0B B B <)Z B0`9Y@@@ @ %4 K . 54 K .0 @ P & 5 K .  ^@?%?????@% ????  @ L=?@?@@%???? #$@"@!\?%@(%)????* A+?%,??>?2%3????4D6 E<%=????>?@@?A?B\?d@e@f@g@h@i@j@k@l@m@n@o@p@q@r@s@t@u@v@w@x@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@>>? :efghijklm n o p q rstuvwx ! 4 /K . 4 /K . 4 K .!  v@22 - Default@ @ @ 0@? B8zfE0B B B <)Z B0`9Y@@@ @ %4 K . 54 K .0 @ P & 5 K .  ^@?%?????@% ????  @ L=?@?@@%???? #$@"@!\?%@(%)????* A+?%,??>?2%3????4D6 E<%=????>?@@?A?B\?d@e@f@g@h@i@j@k@l@m@n@o@p@q@r@s@t@u@v@w@x@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@>>? :efghijklm n o p q rstuvwx ! 4 /K . 4 /K . 4 K .!  v@23 - Default@ @ @ 0@? B8zfE0B B B <)Z B0`9Y@@@ @ %4 K . 54 K .0 @ P & 5 K .  ^@?%?????@% ????  @ L=?@?@@%???? #$@"@!\?%@(%)????* A+?%,??>?2%3????4D6 E<%=????>?@@?A?B\?d@e@f@g@h@i@j@k@l@m@n@o@p@q@r@s@t@u@v@w@x@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@>>? :efghijklm n o p q rstuvwx ! 4 /K . 4 /K . 4 K .!  v@24 - Default@ @ @ 0@? B8zfE0B B B4 n 29@GNU\K .!  0f   44 K . c4kf?e @!gL>L>L>h=l!.=l>?!->> ?/?0L>m@n_o@FNo suitable sun found in the scenepqr? _4 K .H@Map #1@  @ 0@?A54  K .A  8    ?4 K .94 K .I P <P P P P P P P  P  P P P P P P P P P P dPP P ?Q Q Q 0Q>@Q PQ 5 K . y5 K .'q\% F%0 02%3%4%0 5% 0ry5 K .'q\% u%0 02%3%4%0 5% 0ry5 K .'q\% R"D%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0r34 K . 5% 5 K .%"????%0 02%3%4%0 5% =4 K .0r 1r 5% @ HÓDDHC ?>2? 00 X  @ P `??p!B? 5 "K . ` @b Group003 c PPj k ?l "????t ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% @C%0 02%3%4%0 5% 0ry5 K .'q\% ,C%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% I%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ɿ%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"?%0 02%3%4%0 5% =4 K .0r 1r 5% 3 9Y d@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@ @@@  @ @@@@@@@@ @  &    ?        ?                   @   @       @  @         ø2?              ? f        9Y!@!@!?!!?@! wP!: * 0p%@0 4    K . 0  &    ?        ?                   @   @       @  @         ø2?              ? x    C   ?   f       sP!: * e@0 4 K . 0 P! ' WH D` 0* %;[`b5` 0 * oH` 0 * f%"0 5 "e K .9Sweep &    ?        ?                   @   @       @  @         ø2?              ?5% P! *  @0 ' WH D` 0* %;[`b5` 0 * oH` 0 4 K . 0  " ) ) )?AHcKrB(?EC@]>CAmMCAB?̫HCBHCHC ) " ' 0! ' @! ' P ` p    A` =   =2 P!: * 0 4 K .%n%:???%]:wUdE9E%% %UP!p 6 48%;0N/(BC@?* 0 5 *  K . ` b Circle129 c j k ?l "????t W ( 2 y%  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% e-D%0 02%3%4%0 5% 0ry5 K .'q\% ,%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0r34 K . 5% 5 K .%"????%0 02%3%4%0 5% =4  !K .0r 1r 5% 3 9Y, d@@@+@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@ @@@  @ @@@@@@@@ @  &    ?        ?                   @   @       @  @         ø2?              ? f        9Y'!@!@!?!!?@! wP!: * 0p%@0 4 $%&K . 0  &    ?        ?                   @   @       @  @         ø2?              ? x    C   ?   f       sP!: * e@0 4 ()*K . 0 P! ' WH D` 0* %;[`b5` 0 * oH` 0 * f%"0 5 "e#'+K .9Sweep &    ?        ?                   @   @       @  @         ø2?              ? 8    HC f       !P! * @0 ' WH D` 0* %;[`b5` 0 * oH` 0 4 -./K . 0 2 P!: * 0 4 ,0K .%n%:???%]:wUdE9E%% %UP!p 6 48%;0e,BC@?* 0 5 *"1 K . ` b Circle002 c j k ?l "????t W ( 2 #  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% rC%0 02%3%4%0 5% 0ry5 K .'q\% 2,%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 345K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0r34 789K . 5% 5 K .%"????%0 02%3%4%0 5% =4 6:;K .0r 1r 5% +P!F 6 48%;0,BC@?5 *< K . ` b Circle022 c j k ?l "????t W ( 2 $  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% GD%0 02%3%4%0 5% 0ry5 K .'q\% @+%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 >?@K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ?%0 02%3%4%0 5% 0r34 BCDK . 5% 5 K .%"????%0 02%3%4%0 5% =4 AEFK .0r 1r 5% +P!F 6 48%;0,BC@?5 *G K . ` b Circle023 c j k ?l "????t W ( 2 $  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% gD%0 02%3%4%0 5% 0ry5 K .'q\% 8%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 IJKK .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% V1%0 02%3%4%0 5% 0r34 MNOK . 5% 5 K .%"????%0 02%3%4%0 5% =4 LPQK .0r 1r 5% +P!F 6 48%;0aBC@?5 *R K . ` b Circle153 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% @%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 TUVK .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% h;Կ%0 02%3%4%0 5% 0r34 XYZK . 5% 5 K .%"?-m???%0 02%3%4%0 5% =4 W[\K .0r 1r 5% +P!F 6 48%;0.BC@?5 *] K . ` b Circle030 c j k ?l "????t W ( 2 $  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% C%0 02%3%4%0 5% 0ry5 K .'q\% چ%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 _`aK .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% 2%0 02%3%4%0 5% 0r34 cdeK . 5% 5 K .%"? }n??i3?%0 02%3%4%0 5% =4 bfgK .0r 1r 5% +P!F 6 48%;0.BC@?5 *h K . ` b Circle031 c j k ?l "????t W ( 2 $  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% IC%0 02%3%4%0 5% 0ry5 K .'q\% P%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 jklK .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ˖%0 02%3%4%0 5% 0r34 nopK . 5% 5 K .%"????%0 02%3%4%0 5% =4 mqrK .0r 1r 5% +P!F 6 48%;0.BC@?5 *s K . ` b Circle034 c j k ?l "????t W ( 2 $  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% /H%0 02%3%4%0 5% 0ry5 K .'q\% P%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 uvwK .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ˖%0 02%3%4%0 5% 0r34 yz{K . 5% 5 K .%"????%0 02%3%4%0 5% =4 x|}K .0r 1r 5% +P!F 6 48%;0.BC@?5 *~ K . ` b Circle035 c j k ?l "????t W ( 2 $  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% @N%0 02%3%4%0 5% 0ry5 K .'q\% @|%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% 4%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"????%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0BC@?5 * K . ` b Circle041 c j k ?l "????t W ( 2 $  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% @%0 02%3%4%0 5% 0ry5 K .'q\% ۃ%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ɿ%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"????%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;03!BC@?5 * K . ` b Circle042 c j k ?l "????t W ( 2 $  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ۃ%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ɿ%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"????%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;06!BC@?5 * K . ` b Circle043 c j k ?l "????t W ( 2 $  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% C%0 02%3%4%0 5% 0ry5 K .'q\% ۃ%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ɿ%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"????%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;05!BC@?5 * K . ` b Circle044 c j k ?l "????t W ( 2 $  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% @D%0 02%3%4%0 5% 0ry5 K .'q\% Y%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ˖%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"????%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;07!BC@?5 * K . ` b Circle045 c j k ?l "????t W ( 2 $  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% IC%0 02%3%4%0 5% 0ry5 K .'q\% Y%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ˖%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"????%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0?!BC@?5 * K . ` b Circle046 c j k ?l "????t W ( 2 !$  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% /H%0 02%3%4%0 5% 0ry5 K .'q\% Y%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ˖%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"????%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0G!BC@?5 * K . ` b Circle047 c j k ?l "????t W ( 2 "$  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% Y%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ˖%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"????%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0~!BC@?5 * K . ` b Circle048 c j k ?l "????t W ( 2 #$  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% ‹%0 02%3%4%0 5% 0ry5 K .'q\% <%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% I%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% I%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"?%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0D2BC@?5 * K . ` b Circle089 c j k ?l "????t W ( 2 L$  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% C%0 02%3%4%0 5% 0ry5 K .'q\% B%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ɿ%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"????%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0BC@?5 * K . ` b Circle151 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% `@%0 02%3%4%0 5% 0ry5 K .'q\% 1%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ɿ%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"????%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;03"BC@?5 * K . ` b Circle094 c j k ?l "????t W ( 2 Q$  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% RC%0 02%3%4%0 5% 0ry5 K .'q\% C8%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ˖%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"????%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;03"BC@?5 * K . ` b Circle095 c j k ?l "????t W ( 2 R$  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% 5?%0 02%3%4%0 5% 0ry5 K .'q\% C8%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ˖%0 02%3%4%0 5% 0r34   K . 5% 5 K .%"????%0 02%3%4%0 5% =4   K .0r 1r 5% +P!F 6 48%;03"BC@?5 *  K . ` b Circle096 c j k ?l "????t W ( 2 S$  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% @6/%0 02%3%4%0 5% 0ry5 K .'q\% ,%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0r34 K . 5% 5 K .%"????%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0-BC@?5 *1 K . ` b Circle106 c j k ?l "????t W ( 2 d$  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% ׎%0 02%3%4%0 5% 0ry5 K .'q\% 2,%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0r34  K . 5% 5 K .%"????%0 02%3%4%0 5% =4 !"K .0r 1r 5% +P!F 6 48%;0'"BC@?5 *# K . ` b Circle108 c j k ?l "????t W ( 2 f$  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% U)D%0 02%3%4%0 5% 0ry5 K .'q\% Hg3D%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 %&'K .5% y5 K .'q\% I%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% I%0 02%3%4%0 5% 0r34 )*+K . 5% 5 K .%"?%0 02%3%4%0 5% =4 (,-K .0r 1r 5% +P!F 6 48%;0yBC@?5 *.1 K . ` b Circle109 c j k ?l "????t W ( 2 e%  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% RC%0 02%3%4%0 5% 0ry5 K .'q\% 2D%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 012K .5% y5 K .'q\% I%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% I%0 02%3%4%0 5% 0r34 456K . 5% 5 K .%"?%0 02%3%4%0 5% =4 378K .0r 1r 5% +P!F 6 48%;0xBC@?5 *9 K . ` b Circle112 c j k ?l "????t W ( 2 h%  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% GD%0 02%3%4%0 5% 0ry5 K .'q\% |C%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 ;<=K .5% y5 K .'q\% I%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% F(%0 02%3%4%0 5% 0r34 ?@AK . 5% 5 K .%"?%0 02%3%4%0 5% =4 >BCK .0r 1r 5% +P!F 6 48%;0xBC@?5 *D K . ` b Circle113 c j k ?l "????t W ( 2 i%  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% IC%0 02%3%4%0 5% 0ry5 K .'q\% D%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 FGHK .5% y5 K .'q\% I%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ˖%0 02%3%4%0 5% 0r34 JKLK . 5% 5 K .%"?%0 02%3%4%0 5% =4 IMNK .0r 1r 5% +P!F 6 48%;0xBC@?5 *O K . ` b Circle122 c j k ?l "????t W ( 2 r%  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% /H%0 02%3%4%0 5% 0ry5 K .'q\% D%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 QRSK .5% y5 K .'q\% I%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ˖%0 02%3%4%0 5% 0r34 UVWK . 5% 5 K .%"?%0 02%3%4%0 5% =4 TXYK .0r 1r 5% +P!F 6 48%;0xBC@?5 *Z K . ` b Circle123 c j k ?l "????t W ( 2 s%  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% @N%0 02%3%4%0 5% 0ry5 K .'q\% ͞C%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 \]^K .5% y5 K .'q\% I%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0r34 `abK . 5% 5 K .%"?%0 02%3%4%0 5% =4 _cdK .0r 1r 5% +P!F 6 48%;0xBC@?5 *e K . ` b Circle126 c j k ?l "????t W ( 2 v%  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% @%0 02%3%4%0 5% 0ry5 K .'q\% ,C%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 ghiK .5% y5 K .'q\% I%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ɿ%0 02%3%4%0 5% 0r34 klmK . 5% 5 K .%"?%0 02%3%4%0 5% =4 jnoK .0r 1r 5% +P!F 6 48%;0]&BC@?5 *p K . ` b Circle127 c j k ?l "????t W ( 2 w%  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ,C%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 rstK .5% y5 K .'q\% I%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ɿ%0 02%3%4%0 5% 0r34 vwxK . 5% 5 K .%"?%0 02%3%4%0 5% =4 uyzK .0r 1r 5% +P!F 6 48%;0xBC@?5 *{ K . ` b Circle128 c j k ?l "????t W ( 2 x%  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% `;h%0 02%3%4%0 5% 0ry5 K .'q\% 'D%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 }~K .5% y5 K .'q\% I%0 02%3%4%0 5% 0ry5 K .'q\% (%0 02%3%4%0 5% 0ry5 K .'q\% ֺ@%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"nfU2?%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0 BC@?5 * K . ` b Circle179 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% @D%0 02%3%4%0 5% 0ry5 K .'q\% @C%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% I%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ˖%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"?%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0aBC@?5 * K . ` b Circle130 c j k ?l "????t W ( 2 z%  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% IC%0 02%3%4%0 5% 0ry5 K .'q\% @C%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% I%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ˖%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"?%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0iBC@?5 * K . ` b Circle131 c j k ?l "????t W ( 2 {%  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% /H%0 02%3%4%0 5% 0ry5 K .'q\% @C%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% I%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ˖%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"?%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0gBC@?5 * K . ` b Circle132 c j k ?l "????t W ( 2 |%  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% @C%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% I%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ˖%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"?%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0bBC@?5 * K . ` b Circle133 c j k ?l "????t W ( 2 }%  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% ‹%0 02%3%4%0 5% 0ry5 K .'q\% (WC%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0r34 K . 5% 5 K .%"????%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0xBC@?5 * K . ` b Circle135 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% `@%0 02%3%4%0 5% 0ry5 K .'q\% 7D%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% I%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ɿ%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"?%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0BC@?5 * K . ` b Circle139 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% RC%0 02%3%4%0 5% 0ry5 K .'q\% >D%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% I%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ˖%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"?%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0BC@?5 * K . ` b Circle140 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% 5?%0 02%3%4%0 5% 0ry5 K .'q\% >D%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% I%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ˖%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"?%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0h BC@?5 * K . ` b Circle141 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% '%0 02%3%4%0 5% 0ry5 K .'q\% Hg3D%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% I%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% I%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"?%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0h BC@?5 *1 K . ` b Circle142 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% 8%0 02%3%4%0 5% 0ry5 K .'q\% 2D%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% I%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0r34 K . 5% 5 K .%"?%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0h BC@?5 * K . ` b Circle144 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% GD%0 02%3%4%0 5% 0ry5 K .'q\% xB%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ?%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"????%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0BC@?5 * K . ` b Circle147 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% @N%0 02%3%4%0 5% 0ry5 K .'q\% 4B%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% 4%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"????%0 02%3%4%0 5% =4  K .0r 1r 5% +P!F 6 48%;0BC@?5 *  K . ` b Circle148 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% @%0 02%3%4%0 5% 0ry5 K .'q\% B%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4   K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ɿ%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"????%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0BC@?5 * K . ` b Circle149 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% B%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ɿ%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"????%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0BC@?5 *  K . ` b Circle150 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% gD%0 02%3%4%0 5% 0ry5 K .'q\% VC%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 "#$K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% V1%0 02%3%4%0 5% 0r34 &'(K . 5% 5 K .%"????%0 02%3%4%0 5% =4 %)*K .0r 1r 5% +P!F 6 48%;0BC@?5 *+ K . ` b Circle154 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% ,D%0 02%3%4%0 5% 0ry5 K .'q\% >c%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 -./K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% XV%0 02%3%4%0 5% 0r34 123K . 5% 5 K .%"?nf???%0 02%3%4%0 5% =4 045K .0r 1r 5% +P!F 6 48%;0ȭBC@?5 *6 K . ` b Circle155 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% ȎD%0 02%3%4%0 5% 0ry5 K .'q\% 0%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 89:K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0r34 <=>K . 5% 5 K .%"?-m???%0 02%3%4%0 5% =4 ;?@K .0r 1r 5% +P!F 6 48%;0n`BC@?5 *A K . ` b Circle158 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% D%0 02%3%4%0 5% 0ry5 K .'q\% @%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 CDEK .5% y5 K .'q\% I%0 02%3%4%0 5% 0ry5 K .'q\% &%0 02%3%4%0 5% 0ry5 K .'q\% 0B@%0 02%3%4%0 5% 0r34 GHIK . 5% 5 K .%"!}nZ B0&?%0 02%3%4%0 5% =4 FJKK .0r 1r 5% +P!F 6 48%;0x`BC@?5 *L K . ` b Circle161 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% `;hD%0 02%3%4%0 5% 0ry5 K .'q\% '%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 NOPK .5% y5 K .'q\% I%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% T,@%0 02%3%4%0 5% 0r34 RSTK . 5% 5 K .%"nfIwk/3?%0 02%3%4%0 5% =4 QUVK .0r 1r 5% +P!F 6 48%;0u`BC@?5 *W K . ` b Circle162 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% چ%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 YZ[K .5% y5 K .'q\% I%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% 2?%0 02%3%4%0 5% 0r34 ]^_K . 5% 5 K .%" }n5$0i3?%0 02%3%4%0 5% =4 \`aK .0r 1r 5% +P!F 6 48%;0xBC@?5 *b K . ` b Circle164 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% ,%0 02%3%4%0 5% 0ry5 K .'q\% >c%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 defK .5% y5 K .'q\% I%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% WV?%0 02%3%4%0 5% 0r34 hijK . 5% 5 K .%"nf/ZР ?%0 02%3%4%0 5% =4 gklK .0r 1r 5% +P!F 6 48%;0xBC@?5 *m K . ` b Circle165 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% Ȏ%0 02%3%4%0 5% 0ry5 K .'q\% 0%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 opqK .5% y5 K .'q\% I%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0r34 stuK . 5% 5 K .%"-m?%0 02%3%4%0 5% =4 rvwK .0r 1r 5% +P!F 6 48%;0xBC@?5 *x K . ` b Circle166 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% @%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 z{|K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% hO@%0 02%3%4%0 5% 0r34 ~K . 5% 5 K .%"?"}n??'13?%0 02%3%4%0 5% =4 }K .0r 1r 5% +P!F 6 48%;0xBC@?5 * K . ` b Circle167 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% `;h%0 02%3%4%0 5% 0ry5 K .'q\% '%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ce@%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"?nf??Ky(//?%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0xBC@?5 * K . ` b Circle168 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% @%0 02%3%4%0 5% 0ry5 K .'q\% 쯎D%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% I%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% L使%0 02%3%4%0 5% 0r34 K . 5% 5 K .%".m2u?%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0yBC@?5 * K . ` b Circle169 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% @C%0 02%3%4%0 5% 0ry5 K .'q\% چD%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% I%0 02%3%4%0 5% 0ry5 K .'q\% '%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0r34 K . 5% 5 K .%" }n3(i=0?%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0yBC@?5 * K . ` b Circle170 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% ,D%0 02%3%4%0 5% 0ry5 K .'q\% =cD%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% I%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% \%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"nf(C/3?%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0xBC@?5 * K . ` b Circle171 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% D%0 02%3%4%0 5% 0ry5 K .'q\% C%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% &%0 02%3%4%0 5% 0ry5 K .'q\% W=%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"?"}n???%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0N BC@?5 * K . ` b Circle173 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% `;hD%0 02%3%4%0 5% 0ry5 K .'q\% 'D%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% '%0 02%3%4%0 5% 0ry5 K .'q\% 3>%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"?nf??!r,/3?%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0_ BC@?5 * K . ` b Circle174 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% @%0 02%3%4%0 5% 0ry5 K .'q\% چD%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% ?%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"?}n??)Э i3?%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0g BC@?5 * K . ` b Circle175 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% ,%0 02%3%4%0 5% 0ry5 K .'q\% =cD%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% (%0 02%3%4%0 5% 0ry5 K .'q\% ]?%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"?nf?? )47U1/ ?%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0f BC@?5 * K . ` b Circle176 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% C%0 02%3%4%0 5% 0ry5 K .'q\% HC%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% I%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% @%0 02%3%4%0 5% 0r34 K . 5% 5 K .%"#}ngs)2A?%0 02%3%4%0 5% =4 K .0r 1r 5% +P!F 6 48%;0d BC@?5 * K . ` b Circle178 c j k ?l "????t W ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% ~F%0 02%3%4%0 5% 0ry5 K .'q\% 6z%0 02%3%4%0 5% 0ry5 K .'q\% 9D%0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0r34 K . 5% 5 K .%"????%0 02%3%4%0 5% =4 K .0r 1r 5% @ l #lD D #< ?>2?5 "K . ` @b Group004 c PPj k ?l "????t ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% lD%0 02%3%4%0 5% 0ry5 K .'q\% s#D%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% u%0 02%3%4%0 5% 0r34 K . 5% 5 K .%">>??%0 02%3%4%0 5% =4 K .0r 1r 5% )4 K . "Dxyzw! ?>?B E!BPCC?|} !~?@@ "P! ' WH D` 0* %;[`b5` 0 * oH` 0 * E0ByXL)00 4 K .WP!p 6 48%;0oݝBC@?* 0 5 "K . ` @b "CoronaLight307 c 00j k ?l "????t 丙 ( 2 L%  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% s#D%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% u%0 02%3%4%0 5% 0r34 K . 5% 5 K .%">>??%0 02%3%4%0 5% =4  K .0r 1r 5% WP!p 6 48%;0pݝBC@?* 0 5 " K . ` @b "CoronaLight308 c 00j k ?l "????t 丙 ( 2 M%  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% B%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0r)4   K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% u%0 02%3%4%0 5% 0r34 K . 5% 5 K .%">>??%0 02%3%4%0 5% =4 K .0r 1r 5% WP!p 6 48%;0lݝBC@?* 0 5 "K . ` @b "CoronaLight310 c 00j k ?l "????t 丙 ( 2 O%  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% C%0 02%3%4%0 5% 0ry5 K .'q\% B%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% u%0 02%3%4%0 5% 0r34 K . 5% 5 K .%">>??%0 02%3%4%0 5% =4 K .0r 1r 5% WP!p 6 48%;0BC@?* 0 5 " K . ` @b "CoronaLight311 c 00j k ?l "????t 丙 ( 2 P%  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% C%0 02%3%4%0 5% 0ry5 K .'q\%  D%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0r)4 "#$K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% u%0 02%3%4%0 5% 0r34 &'(K . 5% 5 K .%">>??%0 02%3%4%0 5% =4 %)*K .0r 1r 5% WP!p 6 48%;0ݝBC@?* 0 5 "+K . ` @b "CoronaLight312 c 00j k ?l "????t 丙 ( 2 Q%  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% C%0 02%3%4%0 5% 0ry5 K .'q\% s#D%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0r)4 -./K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% u%0 02%3%4%0 5% 0r34 123K . 5% 5 K .%">>??%0 02%3%4%0 5% =4 045K .0r 1r 5% WP!p 6 48%;0ݝBC@?* 0 5 "6K . ` @b "CoronaLight313 c 00j k ?l "????t 丙 ( 2 R%  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% lD%0 02%3%4%0 5% 0ry5 K .'q\% B%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0r)4 89:K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% u%0 02%3%4%0 5% 0r34 <=>K . 5% 5 K .%">>??%0 02%3%4%0 5% =4 ;?@K .0r 1r 5% WP!p 6 48%;0 BC@?* 0 5 "AK . ` @b "CoronaLight316 c 00j k ?l "????t 丙 ( 2 U%  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\%  D%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0r)4 CDEK .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% u%0 02%3%4%0 5% 0r34 GHIK . 5% 5 K .%">>??%0 02%3%4%0 5% =4 FJKK .0r 1r 5% WP!p 6 48%;0pBC@?* 0 5 "LK . ` @b "CoronaLight322 c 00j k ?l "????t 丙 ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0r)4 NOPK .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% u%0 02%3%4%0 5% 0r34 RSTK . 5% 5 K .%">>??%0 02%3%4%0 5% =4 QUVK .0r 1r 5% WP!p 6 48%;0BC@?* 0 5 "WK . ` @b "CoronaLight324 c 00j k ?l "????t 丙 ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% C%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0r)4 YZ[K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% u%0 02%3%4%0 5% 0r34 ]^_K . 5% 5 K .%">>??%0 02%3%4%0 5% =4 \`aK .0r 1r 5% WP!p 6 48%;0GBC@?* 0 5 "bK . ` @b "CoronaLight325 c 00j k ?l "????t 丙 ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% lD%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0r)4 defK .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% u%0 02%3%4%0 5% 0r34 hijK . 5% 5 K .%">>??%0 02%3%4%0 5% =4 gklK .0r 1r 5% WP!p 6 48%;0IBC@?* 0 5 "mK . ` @b "CoronaLight327 c 00j k ?l "????t 丙 ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\%  %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0r)4 opqK .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% u%0 02%3%4%0 5% 0r34 stuK . 5% 5 K .%">>??%0 02%3%4%0 5% =4 rvwK .0r 1r 5% WP!p 6 48%;0oBC@?* 0 5 "xK . ` @b "CoronaLight328 c 00j k ?l "????t 丙 ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% C%0 02%3%4%0 5% 0ry5 K .'q\%  %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0r)4 z{|K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% u%0 02%3%4%0 5% 0r34 ~K . 5% 5 K .%">>??%0 02%3%4%0 5% =4 }K .0r 1r 5% WP!p 6 48%;0lBC@?* 0 5 "K . ` @b "CoronaLight329 c 00j k ?l "????t 丙 ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% l%0 02%3%4%0 5% 0ry5 K .'q\% s#D%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% u%0 02%3%4%0 5% 0r34 K . 5% 5 K .%">>??%0 02%3%4%0 5% =4 K .0r 1r 5% WP!p 6 48%;0׻BC@?* 0 5 "K . ` @b "CoronaLight336 c 00j k ?l "????t 丙 ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% l%0 02%3%4%0 5% 0ry5 K .'q\% B%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% u%0 02%3%4%0 5% 0r34 K . 5% 5 K .%">>??%0 02%3%4%0 5% =4 K .0r 1r 5% WP!p 6 48%;0ӻBC@?* 0 5 "K . ` @b "CoronaLight337 c 00j k ?l "????t 丙 ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h y5 K .'q\% l%0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0r)4 K .5% y5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% %0 02%3%4%0 5% 0ry5 K .'q\% u%0 02%3%4%0 5% 0r34 K . 5% 5 K .%">>??%0 02%3%4%0 5% =4 K .0r 1r 5% WP!p 6 48%;0ֻBC@?* 0 5 "K . ` @b "CoronaLight339 c 00j k ?l "????t 丙 ( 2 %  !zD?  b     IqIqII           A   ?  A        J T  ^  h 4 K . #'@@'@ \!NT #4 K .4 K . $'@@'@$@!N]^ $4 K .4 K . %'@@'@ݮ !N %4 K .4 K . &'@@'@&!NM E &4 K .4 K . ''@@'@0F!N{ '4 K .4 K . ('@@'@h;!N\ (4 K .4 K . )'@@'@Գ!NLA )4 K .4 K . *'@@'@!NZ[ *4 K .4 K . +'@@'@*@!NS@ +4 K .4 K . ,'@@'@;l H#FJ F3n?o ,4 K .4 K . -'@@'@=!N!X??? -4 K .r4 K . .'@@'@}o .4 K .4 K . / '@@'@zW!N3r@@??s3t@@??u3v@@??w3x@@??y /4 K .5  K . 0 Refgl@xm@P ?$AuCorona Renderer | %c | Time: %pt | Passes: %pp | Primitives: %si | Rays/s: %pr>>?x|zB!???!!!!*?@@@@@@@@@@@@@@"@F @192.168.1.203@192.168.10.153@192.168.3.138@192.168.3.250 @$srv-int.abdcom.ru@$ABD-197.abdcom.ru@$ABD-199.abdcom.ru@$ABD-155.abdcom.ru <# # additional string options: one per line, format: [type] [name] = [value]:9UBVAWHB()*!+$?&='?)*I???@B@C@@Dfff?#+ 0001,?-?123468:;<=@??2?Ba?b@f>g?cdpAeL>h?Mj@???@??>?@??>?@??>?-k@?@?@?@?p6rtvx{?|?@:@]D]D@@]D]D<ii@@@@@@@@@@@@@@@@KyM@Environment@L1@L2@($$rest_unassigned$$-}@@@@~q=?- @@@@APQl! R# 2021-2020;2021?'Metric8SUVB==??@KLPCGW3Y@???@???X@@?H?pA?>@?L>???@??@??=@ 04 K .19 24 K . r  ? ? ?0 ? ` ?w2w%tuq ?v = 19 24 K . r  ? ? ?0 ? ` ?w2w%tuq ?v = z 3DdeCf*Interactive LightMixgXL??@?`ij 3K4 K .94.Interactive LightMix 4D de1fEnvironmentgXL??@?`ij 494 K .9"Environment4 "K . 4D defL1gXL??@?`ij @@@@@@@ 4'4 K .9 L1a5 / ! , 7 BMXcny#$&K . 4D defL2gXL??@?`ijH/@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ 4'4 K .9 L25~4 K .@  0d7%Z@ P`5] @   0d7%Z@ P`5 K .'qd%%0 02%3%4%0 5% 0r5 K .'qd%%0 02%3%4%0 5% 0r5 K .'qd%???%0 02%3%4%0 5% 0ry5 K .'q\% ?%0 02%3%4%0 5% 0r19 24 K . r  ? ? ?0 ? ` ?w2w%tuq ?v = 6b4 FK .      >0 5 @ P ` p    @ P p  (   ?@ Bp    ?0 B  @    0 8  @1,3,5-12XL?? @?`XL?? @?`a@  0d7%Z@ P` &!   >0 5 @ P ` p    @ P p  (   ?@ B    ?0 B  @    0 8  @1,3,5-12XL??@?`XL??@?`] @   0d7%Z@ P`&#L   >0 5 @ P ` p    @ P p  (   ?@ B    ?0 B  @    0 8  @1,3,5-12XL??@?`XL??@?`&&local$ %` @ @7 8e 99Y@ 9=4 K .  5% e :9Y@ :=4 K .  5% e ;9Y@ ;=4 K .  5% e <9Y@ <=4 K .  5% e =9Y@ ==4 K .  5% e >9Y@ >=4 K .  5% e ?9Y@ ?=4 K .  5% 8g4 "K .Float KK0 Point3 KK0 Point4 KK0 Position KK0 Rotation KK0 Scale KK0  Block Control KK0 r4 K . @9Y@ @4 K .A8y4 K .GlobMain \qoE0 Reservoir \qoE0 4 K . B9Y @, @ @ @  @  @ @? @ A  @ @? @;E @B B4 K .     `Ƒ  :> } =;eb/-z 22KKLL224040wF k((w<  @ kd@}0/d}0/K`2` k(@K22222 wd@ E@ d@2d 2d2d2d d@2d2d ed@wF k((w<  @ kd@}0/}0/}0/K`2` !!"@K22d22 e ! @ ed@ _d@22 @ lF@ C((<  @ V@, D2d2` d@22222 qd@ @ X@C!d @ d@wF ((<  @ qd@^d}0/K`2` 0/@222222 4@ @ 4(@ @ d@8E4 K .Populate +^X0 CA *{]5f`9Y DS4 K ..(Custom_Attributes 0 %(&#Z&`9Y@:@XX UNNAMED XX      E14 K . e  94 K .0 @ P L F9YH Fm4 K .!         d 0 %(&#Z&`9Y@:@XX UNNAMED XX      E14 K . e  54 K .0 @ P 8"!  @Ps  [t`9Y@p@ GE4 K . Properties54 K .0 @ P 8!  HE4 K .  0 @ I4 K .8w4 K .@P<BitmapProxyManagerImp Latch f Je1Q0 J?4 K .  0 >@ ?I4 K .8_4 K .@P$BitmapPagerData O[o-h0 K 8e4 K .@0Block Manager Wrapper F6;y0 L 8q4 K .@<Propagation Manager Wrapper fZ+y v0 ~ M9Y  M54 K .   8g4 K .@P,Scene Effect Loader 96G0 84 &%&'(,)*+K .&Raytracer Enable +qM+}0 ,Antialiasing Enable +qM+}0 .Self Reflect/Refract +qM+}0 ,Raytrace Atmosphere +qM+}0 @Reflect/Refract Material ID's +qM+}0 8Raytrace Objects in Glass +qM+}0 >Raytrace Atmosphere in Glass +qM+}0 :Color Density / Fog Enable +qM+}0 84 -K .(Maximum Ray Depth  O=0 &Cutoff Threshold O=0 &Max. Depth Color O=0 84 " K .Initial Rays O=0 Max. Rays O=0 Threshold O=0 Blur Offset O=0 Blur Aspect O=0 Defocus O=0 "Defocus Aspect O=0 84 "!#$K .Balance O=0 Max. Depth O=0 "Max. Divisions O=0 &Face Count Limit O=0 84   K .Options ! O=0 (Ray Depth Control " O=0 Antialiasing # O=0 Acceleration ' O=0 84 > K .@Video Post 0+H,0  Global Tracks *~ps0 Biped \qoE0 Populate +^X0 &Reaction Manager 8J)y0 :Anim Layer Control Manager qH0x0 ,Parameter Collector M[9~t0  SME 0 <BitmapProxyManagerImp Latch f Je1Q0 $BitmapPagerData O[o-h0 >Block Manager Wrapper TVNode F6;y0 JPropagation Manager Wrapper TVNode fZ+y v0  Scene Effects 96G0 4Raytrace Engine Globals ^Ofn 0 N5 K .O          @   ?     P4 K .QF4 K .  0  $0 @ P RfP!F 6 1:P0@F!   S S TD4 K .)F6 F6.?N ?}>x>;?3'?`2Ah 8,E 7HK    ? L ? <SimpleExposureOperatorPlugin@ N`  T B 2VignetteOperatorPlugin@ f`  A~3ȄB JPhotographicExposureOperatorPlugin@ V`  ntCB :WhiteBalanceOperatorPlugin@ ^`  vsd1hQB BGreenMagentaTintOperatorPlugin@ R`  3U~'B 6SaturationOperatorPlugin@ N`  w'B 2ReinhardOperatorPlugin@ J`  drNo9B .FilmicOperatorPlugin@ N`  IwuoB 2ContrastOperatorPlugin@ D`  ý~B (LutOperatorPlugin@ F`  >iB *TintOperatorPlugin@ V`  Lor(B :LinearToSrgbOperatorPlugin@ J`  l$LZBB .CurvesOperatorPlugin@ .`  ]b6` B "Grid Reference@ <` i5B RenderEffects@ 6` B Shadow Map@ <` ts QB Layer Manager@ :` 5,B TrackSetList@ D` +f?TB (PersistentNodeSet@ P` }/wtB 4PersistentIsolationData@ ,` ""B Scene Z A .@ A 6 &   0 @ P ` a p      D;0 O >@ P `p   default 0     StateNameMaterialExplorerStatesFormWindowState NormalFormSize1263,1333FormLocation 148,82SplitterDistance 804 q aStateNameSceneMaterialExplorerVisibleColumnsCount4VisibleColumns4Name,Type,ShowMapInViewportProperty,MaterialIDColumnWidth442,114,436,210SelectChildren FalseEditingEnabled TrueShowHierarchy TrueAutoExpand TrueAdvancedFilterDataSourceAdvancedFilterEnabled FalseAdvancedFilterMatchAll TrueColumnSortStatesFindToolbarState TrueViewSelectorToolbarState FalseSelectionToolbarState TrueToolsToolbarState TrueThumbnailType  Small FilterToolbarState  True TraversalEmptyMaps  FalseDisplayThumbnail TrueFilterStates:Materials,True,Texmaps,True,SubMaterialsAndMaps,TrueDisplayObjects FalseSortStrategySortByMaterial icM =StateNameSelectedMaterialExplorerVisibleColumnsCount3VisibleColumns"Name,MapChannel,Texture SizeColumnWidth383,392,468SelectChildren FalseEditingEnabled TrueShowHierarchy TrueAutoExpand TrueAdvancedFilterDataSourceAdvancedFilterEnabled FalseAdvancedFilterMatchAll TrueColumnSortStatesFindToolbarState FalseViewSelectorToolbarState FalseSelectionToolbarState FalseToolsToolbarState FalseThumbnailType  Small FilterToolbarState  False TraversalEmptyMaps  FalseDisplayThumbnail TrueFilterStates!Materials,True,Texmaps,TrueSyncToMaterialExplorer TrueSyncToMaterialLevel True  ! p  0 @ P ` >p    0!6 $    OI @ pFQuad 4( ) cT)'( (( 0 0 0 0 0 fff?0 fff?0 fff?0 L?0 L?0 L?0 333?0 333?0 333?0 0 0  0 "0 (????????????????????????)V ???)V????)V5?>q5>qس]?>zI?zC0) 1) 2) ( t(V5?>q5>qس]?>zI?zC(V?.;?.;֏A(V.;.;.;3.;? 'wqFA(V5?>q5>qس]?>^ E2gζ FI?]F@0@??v(R{00000000-0000-0000-0000-000000000000}0 0( :( 6( @( ( F(      pB p( a( (==fff?fff?(==fff?fff?( ( ( ( ( 00( T0 \0 X0 `0 d0 h0 ?@ @ @@ ?A.A0@??w(R{00000000-0000-0000-0000-000000000000}0 1( ;( 7( A( ( G(      qB q( b( (==fff?fff?(==fff?fff?( ( ( ( ( 10( U0 ]0 Y0 a0 e0 i0 ?@ @ A@ ?A.B0@??x(R{00000000-0000-0000-0000-000000000000}0 2( <( 8( B( ( H(      rB r( c( (==fff?fff?(==fff?fff?( ( ( ( ( 20( V0 ^0 Z0 b0 f0 j0 ?@ @ B@ ?A.C0@??y(R{00000000-0000-0000-0000-000000000000}0 3( =( 9( C( ( I(      sB s( d( (==fff?fff?(==fff?fff?( ( ( ( ( 30( W0 _0 [0 c0 g0 k0 ?@ @ C@ ?A. ( Q !(&( FL%("%D80N2>A A???CF& A(=fff?F F o:0Fd^    @@ =     F o:0Fd^    A =    F o:0Fd^    A =    F o:0Fd^    A =    @F ?PF9 @ AStandard    BC???D ?E L>F L?G L>H I WVP ?QRST  @@ ?! ?" $& ')345 6 7 8 PF9 @ AStandard    BC???D ?E L>F L?G L>H I WVP ?QRST  @@ ?! ?" $& ')345 6 7 8 PF9 @ AStandard    BC???D ?E L>F L?G L>H I WVP ?QRST  @@ ?! ?" $& ')345 6 7 8 PF9 @ AStandard    BC???D ?E L>F L?G L>H I WVP ?QRST  @@ ?! ?" $& ')345 6 7 8 `F 0G@G6??H ?H:~D?(>>$?+sg@ F?#!CĺģI G`F 1GAG6?֏AH ?H:?.;?.;I G`F 2GBG6?AH ?H:.;.;.;3.;? 'I G`F 3GCG6??H ?H:5?>q5>qس]?>zI G@  )pF0Floating Viewport - 1( ) cT)'( (( 0 0 0 0 0 fff?0 fff?0 fff?0 L?0 L?0 L?0 333?0 333?0 333?0 0 0  0 "0 (????????????????????????)V ???)V????)V5?>q5>qس]?>zI?zC0) 1) 2) ( t(V????(V?.;?.;?(V.;.;.;3.;? '?(V5?>q5>qس]?>zI?zC@0@??v(R{00000000-0000-0000-0000-000000000000}0 0( :( 6( @( ( F(      pB p( a( (==fff?fff?(==fff?fff?( ( ( ( ( 00( T0 \0 X0 `0 d0 h0 ?@ @ @@ ?A.A0@??w(R{00000000-0000-0000-0000-000000000000}0 1( ;( 7( A( ( G(      qB q( b( (==fff?fff?(==fff?fff?( ( ( ( ( 10( U0 ]0 Y0 a0 e0 i0 ?@ @ A@ ?A.B0@??x(R{00000000-0000-0000-0000-000000000000}0 2( <( 8( B( ( H(      rB r( c( (==fff?fff?(==fff?fff?( ( ( ( ( 20( V0 ^0 Z0 b0 f0 j0 ?@ @ B@ ?A.C0@??y(R{00000000-0000-0000-0000-000000000000}0 3( =( 9( C( ( I(      sB s( d( (==fff?fff?(==fff?fff?( ( ( ( ( 30( W0 _0 [0 c0 g0 k0 ?@ @ C@ ?A. ( &( FL%("%D80N2>A A???CF& A(=fff?F F o:0Fd^    A =    F o:0Fd^    A =    F o:0Fd^    A =    F o:0Fd^    A =   @F ?PF9 @ AStandard    BC???D ?E L>F L?G L>H I WVP ?QRST  @@ ?! ?" $& ')345 6 7 8 PF9 @ AStandard    BC???D ?E L>F L?G L>H I WVP ?QRST  @@ ?! ?" $& ')345 6 7 8 PF9 @ AStandard    BC???D ?E L>F L?G L>H I WVP ?QRST  @@ ?! ?" $& ')345 6 7 8 PF9 @ AStandard    BC???D ?E L>F L?G L>H I WVP ?QRST  @@ ?! ?" $& ')345 6 7 8 `F 0G@G6??H ?H:???I G`F 1GAG6??H ?H:???I G`F 2GBG6??H ?H:???I G`F 3GCG6??H ?H:???I G@  )pF0Floating Viewport - 2( ) cT)'( (( 0 0 0 0 0 fff?0 fff?0 fff?0 L?0 L?0 L?0 333?0 333?0 333?0 0 0  0 "0 (????????????????????????)V ???)V????)V5?>q5>qس]?>zI?zC0) 1) 2) ( t(V????(V?.;?.;?(V.;.;.;3.;? '?(V5?>q5>qس]?>zI?zC@0@??v(R{00000000-0000-0000-0000-000000000000}0 0( :( 6( @( ( F(      pB p( a( (==fff?fff?(==fff?fff?( ( ( ( ( 00( T0 \0 X0 `0 d0 h0 ?@ @ @@ ?A.A0@??w(R{00000000-0000-0000-0000-000000000000}0 1( ;( 7( A( ( G(      qB q( b( (==fff?fff?(==fff?fff?( ( ( ( ( 10( U0 ]0 Y0 a0 e0 i0 ?@ @ A@ ?A.B0@??x(R{00000000-0000-0000-0000-000000000000}0 2( <( 8( B( ( H(      rB r( c( (==fff?fff?(==fff?fff?( ( ( ( ( 20( V0 ^0 Z0 b0 f0 j0 ?@ @ B@ ?A.C0@??y(R{00000000-0000-0000-0000-000000000000}0 3( =( 9( C( ( I(      sB s( d( (==fff?fff?(==fff?fff?( ( ( ( ( 30( W0 _0 [0 c0 g0 k0 ?@ @ C@ ?A. ( &( FL%("%D80N2>A A???CF& A(=fff?F F o:0Fd^    A =    F o:0Fd^    A =    F o:0Fd^    A =    F o:0Fd^    A =   @F ?PF9 @ AStandard    BC???D ?E L>F L?G L>H I WVP ?QRST  @@ ?! ?" $& ')345 6 7 8 PF9 @ AStandard    BC???D ?E L>F L?G L>H I WVP ?QRST  @@ ?! ?" $& ')345 6 7 8 PF9 @ AStandard    BC???D ?E L>F L?G L>H I WVP ?QRST  @@ ?! ?" $& ')345 6 7 8 PF9 @ AStandard    BC???D ?E L>F L?G L>H I WVP ?QRST  @@ ?! ?" $& ')345 6 7 8 `F 0G@G6??H ?H:???I G`F 1GAG6??H ?H:???I G`F 2GBG6??H ?H:???I G`F 3GCG6??H ?H:???I G@  )pF0Floating Viewport - 3( ) cT)'( (( 0 0 0 0 0 fff?0 fff?0 fff?0 L?0 L?0 L?0 333?0 333?0 333?0 0 0  0 "0 (????????????????????????)V ???)V????)V5?>q5>qس]?>zI?zC0) 1) 2) ( t(V????(V?.;?.;?(V.;.;.;3.;? '?(V5?>q5>qس]?>zI?zC@0@??v(R{00000000-0000-0000-0000-000000000000}0 0( :( 6( @( ( F(      pB p( a( (==fff?fff?(==fff?fff?( ( ( ( ( 00( T0 \0 X0 `0 d0 h0 ?@ @ @@ ?A.A0@??w(R{00000000-0000-0000-0000-000000000000}0 1( ;( 7( A( ( G(      qB q( b( (==fff?fff?(==fff?fff?( ( ( ( ( 10( U0 ]0 Y0 a0 e0 i0 ?@ @ A@ ?A.B0@??x(R{00000000-0000-0000-0000-000000000000}0 2( <( 8( B( ( H(      rB r( c( (==fff?fff?(==fff?fff?( ( ( ( ( 20( V0 ^0 Z0 b0 f0 j0 ?@ @ B@ ?A.C0@??y(R{00000000-0000-0000-0000-000000000000}0 3( =( 9( C( ( I(      sB s( d( (==fff?fff?(==fff?fff?( ( ( ( ( 30( W0 _0 [0 c0 g0 k0 ?@ @ C@ ?A. ( &( FL%("%D80N2>A A???CF& A(=fff?F F o:0Fd^    A =    F o:0Fd^    A =    F o:0Fd^    A =    F o:0Fd^    A =   @F ?PF9 @ AStandard    BC???D ?E L>F L?G L>H I WVP ?QRST  @@ ?! ?" $& ')345 6 7 8 PF9 @ AStandard    BC???D ?E L>F L?G L>H I WVP ?QRST  @@ ?! ?" $& ')345 6 7 8 PF9 @ AStandard    BC???D ?E L>F L?G L>H I WVP ?QRST  @@ ?! ?" $& ')345 6 7 8 PF9 @ AStandard    BC???D ?E L>F L?G L>H I WVP ?QRST  @@ ?! ?" $& ')345 6 7 8 `F 0G@G6??H ?H:???I G`F 1GAG6??H ?H:???I G`F 2GBG6??H ?H:???I G`F 3GCG6??H ?H:???I G@ qpF*Column 1, Column 1( ) cT)'( (( 0 0 0 0 0 fff?0 fff?0 fff?0 L?0 L?0 L?0 333?0 333?0 333?0 0 0  0 "0 (????????????????????????)V ???)V????)V5?>q5>qس]?>zI?zC0) 1) 2) ( (V???J F@vA(V9?Z>|?l)0?ϣ& e?޺ h~DF@0@??v(R{00000000-0000-0000-0000-000000000000}0 0( :( 6( @( ( F(      pB p( a( (==fff?fff?(==fff?fff?( ( ( ( ( 00( T0 \0 X0 `0 d0 h0 ?@ @ @@ ?A.A0@??w(R{00000000-0000-0000-0000-000000000000}0 1( ;( 7( A( ( G(      qB q( b( (==fff?fff?(==fff?fff?( ( ( ( ( 10( U0 ]0 Y0 a0 e0 i0 ?@ @ A@ ?A.B0@??x(R{00000000-0000-0000-0000-000000000000}0 2( <( 8( B( ( H(      rB r( c( (==fff?fff?(==fff?fff?( ( ( ( ( 20( V0 ^0 Z0 b0 f0 j0 ?@ @ B@ ?A.C0@??y(R{00000000-0000-0000-0000-000000000000}0 3( =( 9( C( ( I(      sB s( d( (==fff?fff?(==fff?fff?( ( ( ( ( 30( W0 _0 [0 c0 g0 k0 ?@ @ C@ ?A. ( &( FL%("%D80N2>A A?jT??CF& A(=fff? F o:0Fd^    A =    F o:0Fd^    A =    F o:0Fd^    A =    F o:0Fd^    A =   @F ?PF9 @ AStandard    BC???D ?E L>F L?G L>H I WVP ?QRST  @@ ?! ?" $& ')345 6 7 8 PF9 @ AStandard    BC???D ?E L>F L?G L>H I WVP ?QRST  @@ ?! ?" $& ')345 6 7 8 PF9 @ AStandard    BC???D ?E L>F L?G L>H I WVP ?QRST  @@ ?! ?" $& ')345 6 7 8 PF9 @ AStandard    BC???D ?E L>F L?G L>H I WVP ?QRST  @@ ?! ?" $& ')345 6 7 8 `F 0G@G6?@vA?H ?H:???I G`F 1GAG6??H ?H:9?Z>|?l)0?ϣ& e?޺ h~I G`F 2GBG6??H ?H:.;.;.;3.;? 'I G`F 3GCG6??H ?H:5?>q5>qس]?>zI G p      0 ?1 `!\ @ @"  !I [&<9 {dCe͹ި%_4e$+ClL8Ca  B  \P        g    ,5    ߷x  bVGlIE? "  +|Jd9@@@H@HB@@@@@ @ @ @ @@@@@@@@@@@@@?@@@@@@@@ @!@"@#@-@.@$@%@&@'@ ף;E(@,{{{PRODUCT_VERSION}}})@+@,@*@/@0@?@?1@2@3@?4@?5@?6@@7@ #<;@?<@ \P[/:`{{a _i\.E`JD  c@_@ c@ !?"#$%&F@'F@(@@)@@*+,-.?/$S_hkHE&EULBKR$X_hZJdHs<j!E54F8Heoar7$5zI{m'&En9$PDTW +J=+QoeD~J.},#IM9[gmM[9~tɶ?tQrxa_mqrstuvwa*ȅÊxa_Sm T}>`zsx㟗c(A0[<:=]?9  pA HB>! 30pyL|nH.U F#SOFQ+`Yw Z#}P#1Z}P52!&0* CAT_UINum@`P`s]8dH` 8` main  B` rolloutparams` Param1` typefloatui(` Param1default @P`*{]5f` z` main  B` rolloutparams@P` [t` ` main  ` ` &major_version` typeintegerdefault  animatable ` &minor_version` typeintegerdefault  animatable   l:??? A0 @ PUsed Plug-Ins Render Data3ds Max Version: 23,00UncompressedBuild: 23.3.2.3508Saved As Version: 23,00Vertices: 16046Faces: 31840 Objects: 67 Shapes: 0 Lights: 23 Cameras: 1 Helpers: 3Space Warps: 0 Total: 94adanmq_advantix_400.cubeBox001PhysCamera001 Group001CoronaLight303CoronaLight302CoronaLight301CoronaLight297CoronaLight298CoronaLight299CoronaLight300 Cylinder001 Group003 Circle129 Circle002 Circle022 Circle023 Circle153 Circle030 Circle031 Circle034 Circle035 Circle041 Circle042 Circle043 Circle044 Circle045 Circle046 Circle047 Circle048 Circle089 Circle151 Circle094 Circle095 Circle096 Circle106 Circle108 Circle109 Circle112 Circle113 Circle122 Circle123 Circle126 Circle127 Circle128 Circle179 Circle130 Circle131 Circle132 Circle133 Circle135 Circle139 Circle140 Circle141 Circle142 Circle144 Circle147 Circle148 Circle149 Circle150 Circle154 Circle155 Circle158 Circle161 Circle162 Circle164 Circle165 Circle166 Circle167 Circle168 Circle169 Circle170 Circle171 Circle173 Circle174 Circle175 Circle176 Circle178 Group004CoronaLight307CoronaLight308CoronaLight310CoronaLight311CoronaLight312CoronaLight313CoronaLight316CoronaLight322CoronaLight324CoronaLight325CoronaLight327CoronaLight328CoronaLight329CoronaLight336CoronaLight337CoronaLight339Map #1Material #3401 - Default103 - Defaultcustattribcontainer.dloviewportmanager.gupcoronamaxutils2021.dltboolcntrl.dlc rayfx.dluphysicalmaterial.dlt oslmap.dltmultioutputchannel.dltprosound.dlc ctrl.dlcloftspline.dlm prim.dlocoronamax2021.dlr kernel.dlk rend.dlr biped.dlcpeopleorch.dlc reactor.dlcparameditor.gupbitmapproxies.dlustorageandfilter.bmsacadblocks.dluinstancemgr.dlusceneeffectloader.dluUser Name=kusovaComputer Name=ABD-177 Render Camera 00=PhysCamera001Render Width=2000Render Height=2000Render Aspect=1,00 Renderer ClassIDA=1655201228 Renderer ClassIDB=1379677700Renderer Name=Corona 8Animation Start=0Animation End=0Render Flags=32Scene Flags=57032RenderElements=14 $,hH-(aDݡX8*2Other:C:\Program Files\Autodesk\3ds Max 2021\OSL\SimpleTiles.osl:C:\Program Files\Autodesk\3ds Max 2021\OSL\SimpleTiles.oslt,A۬m/Other4C:\Program Files\Autodesk\3ds Max 2021\OSL\Noise.osl4C:\Program Files\Autodesk\3ds Max 2021\OSL\Noise.oslvحQMćqiOther8C:\Program Files\Autodesk\3ds Max 2021\OSL\IdxRndCol.osl8C:\Program Files\Autodesk\3ds Max 2021\OSL\IdxRndCol.oslz!Ii;)=Other7C:\Program Files\Autodesk\3ds Max 2021\OSL\ColorMul.osl7C:\Program Files\Autodesk\3ds Max 2021\OSL\ColorMul.osl^$4$&Mq{vOther:C:\Program Files\Autodesk\3ds Max 2021\OSL\GreaterThan.osl:C:\Program Files\Autodesk\3ds Max 2021\OSL\GreaterThan.osl<*{gDRNOther;C:\Program Files\Autodesk\3ds Max 2021\OSL\UVWTransform.osl;C:\Program Files\Autodesk\3ds Max 2021\OSL\UVWTransform.oslK9JʔO|Other:C:\Program Files\Autodesk\3ds Max 2021\OSL\Interpolate.osl:C:\Program Files\Autodesk\3ds Max 2021\OSL\Interpolate.oslH#FJ F3 Photometric4C:\Program Files\Corona\lut\Adanmq_Advantix_400.cube4C:\Program Files\Corona\lut\Adanmq_Advantix_400.cube